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Author / WWW | Name / Download | Plugin Type |
Oak3D | Oak Model XML Exporter v0.5.9 2.34 MB |
Import / Export |
Compiled / Description | ||
02.11.2012 Exports mesh position, normals, material and skin data to an XML file which you can either parse yourself or load it using Oak3D's okModel object. |
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Author / WWW | Name / Download | Plugin Type |
Varun Raj Naga | GTA .dff Importer v1.0 1.4 MB |
Import / Export |
Compiled / Description | ||
28.10.2012 Enables you to import DFF model files from GTA III, Vice City and GTA SA. Features include: - Imports materials, normals, both UV maps and vertex colors (including night vertex colors) - Imports UV animations - Limited support for peds (mesh is imported, bones are dummy nodes) - PED .ifp animations not supported - 2dfx not supported - Does not import collision data |
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Author / WWW | Name / Download | Plugin Type |
Kerrax | KrxImpExp v1.0 Build 20121027 1.88 MB |
Import / Export |
Compiled / Description | ||
27.10.2012 KrxImpExp is a collection of open source import and export plugins for the games Gothic and Gothic II. These plugins are intended for modders and allow you to import and export 3DS files to / from 3D Editor, as well as importing and exporting ASC files. These 3DS and ASC files are used for creating or editing 3D models (armor, weapons, characters, monsters, levels, etc.) The plugins also let you import three internal 'Gothic' file formats: MSH (compiled mesh), MRM (multi-resolution mesh), ZEN (zengin world). |
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Author / WWW | Name / Download | Plugin Type |
Autodesk, Inc. | FBX 2013.3 Importer/Exporter 3.16 MB |
Import / Export |
Compiled / Description | ||
17.09.2012 This plugin allows all types of data to be packaged into one file format that can be used by most of today's 3D authoring software. The FBX format allows most 3D data types to flow effortlessly between different software applications. Supported data includes all major NURBS and polygon surface types, keyframe and mocap animation, shapes and morph targets, materials and textures, lights, cameras, hierarchical information and character animation data including IK, envelopes and deformations. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Import v1.12 102 KB |
Import / Export |
Compiled / Description | ||
22.08.2012 Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. |
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Author / WWW | Name / Download | Plugin Type |
VRMedia Srl | AAM Exporter v2.8 1.66 MB |
Import / Export |
Compiled / Description | ||
20.07.2012 Exports AAM (Ascii Animated Mesh) files for use with the XVR (eXtreme Virtual Reality) development environment dedicated to virtual reality and augmented reality applications. |
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Author / WWW | Name / Download | Plugin Type |
Eugene Cojocar | TD2 Exporter v0.01 125 MB |
Import / Export |
Compiled / Description | ||
10.07.2012 Exports meshes from Max to the *.TDO file format used by the racing simulator X-Motor Racing. |
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Author / WWW | Name / Download | Plugin Type |
Josef Wienerroither / Autodesk, Inc. | 3DS Import / Export Fix v1.0 358 KB |
Import / Export |
Compiled / Description | ||
07.07.2012 These plugins are recompiles of the shipping 3DS importer and exporter for Max 2013. They fix a problem with the Unicode conversion that took place in Max 2013, whereby bitmap texture filenames were broken (in the importer) or missing completely (in the exporter). |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.25 641 KB |
Import / Export |
Compiled / Description | ||
03.06.2012 This plugin enables X-File import and export in Max. It also exports animated meshes. |